I tried making this in PuzzleScript but couldn't quite figure out how to make some movements work the way I wanted. Funnily enough, I use a 3D array (referred to as a table in Lua I think) to store the room number map data. I didn't really think I'd use one of these. 

I'm rather proud of the bullet functionality: I had to put them into a table, and then add/del. I've done these things before in other ways (arrays and lists), but I didn't quite figure it out in PICO because I didn't understand the for k,v in pairs() syntax, or know of add() and del(). It makes sense now though, and other things make sense around this.


Thanks for playing. 

StatusReleased
PlatformsHTML5
Authorblazerboy
GenrePuzzle
Made withPICO-8
TagsPICO-8

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heart breaker final.p8 34 kB

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